TFL 17.09.06

The group accomplished much over the past two sessions! First, they researched various ways to repair the foot Adokal lost in his rigged fight against a Goliath. As luck would have it, a monk in the temple of Haela Brightaxe who goes by the name of Brother Goffay, had a vision about a warrior damaged in service to Haela. He also learned in this vision, that there was a darkness growing in the Great Cemetery of Cutter, and that if Adokal could destroy it, Heala might restore him to full strength. After slogging through a room full of undead skeletons, getting past a hallway of traps and fire, they managed to find a sarcophagus being guarded by two wights. Having dispatched the guards, they then opened the sarcophagus and provoked a Mummy Lord, who tried to annihilate them, but instead fell to their attacks. Within the sarcophagus, they found a flying carpet and ancient gold. Adokal was taken to the temple, where the monks prayed over him for the entire night. In the morning, he once again stood on two feet. One was his normal foot, but in place of the missing foot he now has a radiant foot of divine energy. Back at the inn, Nightingale awaited them and guided them to meet Chibby Banks. Chibby, who looked just like Ruspbin, explained that Bastine had been playing them all along, using them to take out obstacles like Laughing Sally so that he could broker a deal with the Chimera, allowing them to operate within Cutter. He hired Chibby to kill them, but Chibby had a deep seated hatred for Bastine, and decided to offer the gang a way out. They would need to kill High Constable Bastine, allowing Chibby to work with the Chimera instead. They agreed. Back at the Constabulary, they created a diversion by unleashing a Berserker of Valhalla, a spiritual warrior hell bent on chaos and bloodshed. With the constabulary relatively empty, they made their way into Bastine’s office, where, after dancing around threats, they came to blows. While Bastine defended himself as best he was able, and proved to be dangerous in a fight, in the end, his throat was slit and he bled out. Vantis took his rapier, and the gang made a hasty escape, utilizing ethereal potions, shape shifting, and stealth. With the Smash fighting a berserker, and Bastine’s body cooling in his office, the group has decided it’s probably best to leave Cutter for a while. They spoke loudly of heading to New Dawn, but instead make for the quant town of Shepshed to the West, where it all began…

So...Are we thinking Monday in the Frosty Realm?